Crystal Dynamics is reportedly preparing to announce the end of development for superhero action-adventure Marvel’s Avengers, with official news coming “as early as next week.”
That’s according to Marvel’s Avengers insider Miller Ross, who, citing sources at Crystal Dynamics in a story for Exputer, says the studio originally intended to continue supporting the game into the back half of 2023, but recent events Surrounding lead developer Brian Wagoner — who reportedly left the company after he was found to have posted racist, ableist and homophobic tweets — hastened the project’s demise.
Ross’ sources say Wagoner will not be replaced after his departure, leaving only a “small team” of developers still working on Marvel’s Avengers, most of whom are already splitting their time with other Crystal Dynamics projects, including Amazon’s Tomb Raider .
As part of a planned “exit strategy” for Marvel’s Avengers, following the official news of its demise, Crystal Dynamics will roll out a number of key systems changes, including the removal of artificial time and an overhaul of cosmetic microtransactions. Additionally, a final scheduled update will supposedly address mobility balancing in the current roster of superheroes, in response to complaints of older heroes feeling “lazier” than newer additions.
Marvel’s Avengers will reportedly remain on sale digitally until “at least September,” with efforts being made “to keep the game playable for existing owners as long as possible.”
Current and former employees approached for Ross’ report are said to have described Marvel’s Avengers project as a “well of potential stung by inept studio management and Marvel Games bureaucracy”, with unreleased content – which will now never see the light of day – including a boss-based free-roaming reward mode known as Patrol Mode, plus additional heroes She-Hulk and Captain Marvel.
The latest major update to Marvel’s Avengers arrived in November, adding Bucky Barnes – AKA The Winter Soldier – to the superhero lineup. Community goodwill has since been dented by Crystal Dynamics’ decision to sell helmetless versions of existing cosmetics for $14.